Showing posts with label SAL. Show all posts
Showing posts with label SAL. Show all posts
Monday, June 22, 2015
Exterior Rendering
Month 5
Shading and Lighting
We were provided a scene where we had to apply all the shading, lighting, and rendering techniques that we learned. For this project, we also had to show that we knew how to apply image projection. This technique was used for the wine bottle's label.
Interior Rendering
Month 5
Shading and Lighting
When we were assigned to this project, we had already understood the basics of shading, lighting, and rendering in Maya. Keeping in mind the techniques that we already learned, we also delved into tile textures and bump maps, etc. With this project, we had to apply all those things into the scene.
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